Sniper Rifle
- CodeName
- gunSniperRifle
- ID
- 51
- Display Name
- Sniper Rifle
- Desc
- A sniper rifle uses 7.62mm ammo and has a scope for zooming. Can be re-assembled and repaired once you've read the schematic.
Attributes
- ActionSkillGroup
- Rifles
- ActivateObject
- Attachments/flashlight/lightSource
- AttachmentFlashlight
- flashlight02
- Attachments
- flashlight02
- Barrel
- partsSniperRifle_barrel
- Bullet_icon
- uzi
- Class
- Zoom
- CraftingSkillGroup
- Gun Smithing
- Crosshair_max_distance
- 100
- Crosshair_min_distance
- 30
- DamageBonus.earth
- .2
- DamageBonus.glass
- 25
- DamageBonus.head
- 9
- DamageBonus.plants
- 5
- DamageBonus.wood
- 5
- DegradationBreaksAfter
- false
- Delay
- 0.5
- Group
- Ammo/Weapons
- HoldType
- 11
- LightSource
- lightSource
- Magazine_items
- 762mmBullet
- Magazine_item_ray_counts
- 1
- Magazine_size
- 5
- Material
- metal
- Meshfile
- Items/Weapons/Ranged/SniperRifle/sniperRiflePrefab
- Particles_muzzle_fire
- nozzleflashuzi
- Particles_muzzle_smoke
- nozzlesmokeuzi
- Pump
- partsSniperRifle_parts
- Receiver
- partsSniperRifle_receiver
- Reload_time
- 2.5
- RepairTools
- repairKit
- SoundJammed
- Weapons/weapon_jam
- Sound_empty
- Weapons/weapon_empty
- Sound_reload
- Weapons/Ranged/SniperRifle/sniperrifle_reload
- Sound_start
- Weapons/Ranged/SniperRifle/sniperrifle_fire
- Stock
- partsSniperRifle_stock
- Zoom_max_in
- 15
- Zoom_max_out
- 40
- Zoom_overlay
- Items/Weapons/HUD/sniper_zoom_overlay
Sniper Rifle's metal Material Attributes
- damage_category
- metal
- forge_category
- iron
- Hardness
- 1
- Mass
- 20
- MaxDamage
- 250
- stability_glue
- 320
- stepsound
- metal
- surface_category
- metal
All Sniper Rifle Locations
- Sniper Rifle is part of the loot group: 0
- Sniper Rifle is part of the loot group: 0
- Sniper Rifle is part of the loot group: 0
- Sniper Rifle is part of the loot group: 0
Use in Crafting / Recipes
- Recipe to make Sniper Rifle:
- Learn this recipe from
- Sniper Rifle Schematic
- Count
- 1
- Scrapable
- True
- Craft Area
- assembly
- Craft Tool
- N/A
- Material Based
- false
- craft_exp_gain
- Default
Ingredients
- 0 x Flashlight
- No Recipie that use Sniper Rifle as an ingredient / tool
Back to Item List