Mushrooms
- CodeName
- mushrooms
- ID
- 757
- Display Name
- Mushrooms
- Desc
- Mushrooms can be safely eaten uncooked or used in several recipes at the campfire.
Attributes
- Class
- Eat
- CraftingIngredientTime
- 5
- Delay
- 1.0
- DropScale
- 4
- Gain_food
- 5
- Gain_water
- 1
- Group
- Food/Cooking
- HoldType
- 23
- Material
- organic
- Meshfile
- Items/Misc/parcelPrefab
- Sound_start
- UseActions/player_eating
- Stacknumber
- 500
- Use_time
- ...
Mushrooms's organic Material Attributes
- damage_category
- organic
- fertile_level
- 1
- Hardness
- 1
- Mass
- 1
- MaxDamage
- 50
- movement_factor
- 0.5
- particle_category
- organic
- StabilitySupport
- false
- stepsound
- organic
- surface_category
- organic
All Mushrooms Locations
No spawn locations found for the item Mushrooms
Use in Crafting / Recipes
- No Recipie to make Mushrooms
- Mushrooms is part of the recipe to make Herbal Antibiotics
- Count
- 1
- Scrapable
- False
- Craft Area
- campfire
- Craft Tool
- cookingPot
- Material Based
- false
- craft_exp_gain
- Default
Ingredients
- 1 x Blueberries
- 1 x Mushrooms
- 1 x Nitrate Powder
- Mushrooms is part of the recipe to make Vegetable Stew
- Count
- 1
- Scrapable
- False
- Craft Area
- campfire
- Craft Tool
- cookingPot
- Material Based
- false
- craft_exp_gain
- Default
Ingredients
- 1 x Bottled Water
- 1 x Ear of Corn
- 1 x Mushrooms
- 1 x Potato
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